Unity unveiled the features of what is tentatively being called Unity 7 at their Unite developer conference. Some key features include a unified pipeline, CoreCLR support, and the integration of DOTS. This streamlined approach aims to improve performance and usability for developers. Exciting advancements are on the horizon for Unity users, but what impact do you think these changes will have on the development community as a whole? Can we expect a new era of innovation and creativity in game development with Unity 7? Let’s discuss.
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