Browsing: Game Development

Unigine 2.20 Released

Unigine 2.20 has just launched, featuring significant upgrades like multithreaded shadow rendering for DirectX 12, expanded DLSS support, and integrated…

C++ 26 Final Draft

The C++ standard board has finalized the draft for C++ 26, introducing groundbreaking features such as contract programming, asynchronous sender/receiver,…