The Elder Scrolls: Castles, a new mobile-exclusive empire builder, has launched globally today and is already climbing the simulation charts. With gameplay that advances one in-game year for every real-world day, players will be enticed to return daily to manage their kingdom. The game has generated significant revenue during its soft launch phase and offers unique gameplay mechanics that set it apart from other titles in the franchise.
Do you think the concept of advancing one in-game year for every real-world day will keep players engaged in The Elder Scrolls: Castles in the long run?
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