At Devcom, Team17 head of game scouting Jasper Barnes emphasized the importance of understanding what players want in a game to stand out. He highlighted the significance of creating a unique concept that resonates with players and leads to replayability. Barnes also stressed the value of developers being responsive to feedback in building a successful partnership with publishers. What are some key elements you think make a game stand out to players and create long-lasting engagement?
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Team17: "Indies need to demonstrate they understand what players are looking for"
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