Rocksteady Studios has reportedly experienced layoffs following the underperformance of Suicide Squad: Kill The Justice League. The Quality Assurance team was hit hard, with staff being cut in half. The restructuring is said to be linked to the game’s low sales and its impact on Warner Bros’ revenue. This raises questions about the challenges faced by studios in the gaming industry and the consequences of releasing a title that falls short of expectations. What steps can developers take to ensure better outcomes and avoid layoffs in the future?
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Rocksteady reportedly lays off staff following Suicide Squad woes
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