Odyssey is a new 2D animation software built on Unreal Engine, perfect for artists who want to combine the spontaneity of drawing with the versatility of 3D. With features like vector and bitmap tools, 2D to 3D editing, and a powerful storyboard module, it offers a lot for animators. The question is, how will the use of Unreal Engine set Odyssey apart from other 2D animation software, and what potential does it have for the future of 2D animation?
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