The default lighting system in Godot may not give amazing results out of the box, but the Instant Realistic Light add-on provides an easy solution for beginners. This plugin adds a WorldEnvironment entity with pre-configured settings for a more realistic lighting setup. It’s worth exploring the features of this add-on and comparing it to the default lighting options in the game engine.
Question: How important do you think lighting is in creating a realistic and immersive game environment? What are some other tools or techniques you have used to enhance lighting in your game projects?
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