Despite declarations of hypercasual games being dead, Embrace CEO Eric Futoran believes that the genre is evolving, with companies like Kwalee, Homa Games, and Rollic leading the way. However, game economist Phillip Black takes a more pessimistic view, likening the market to a “wounded animal” with declining opportunities. Despite this, Black acknowledges the space as a breeding ground for new core mechanics. This raises the question: is hypercasual truly on the decline, or is it simply adapting to new challenges and opportunities? What do you think the future holds for hypercasual games?
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