GREE has announced the creation of GREE Studios, a subsidiary dedicated to its consumer games business, while WFS will take over the live service games division. This reorganization will take place on January 1, 2025, as GREE transitions to a holding company structure. What impact do you think these changes will have on GREE’s position in the gaming industry, and how will it affect their future game development strategies?
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GREE establishes GREE Studios to manage consumer games business; live service games business absorbed by WFS
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