The Godot Game Engine is gearing up for the release of Godot 4.3, currently available in Beta 2 with exciting new features like revamped 2D tilemap and parallax systems. With enhancements in interactive music, Wayland support, and Direct3D 12 rendering, the upcoming release promises to elevate game development. How do you think these new features will impact the gaming industry and the overall user experience?
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