After 22 years in development, Kien, an action-platformer with RPG elements, has finally been released on the Game Boy Advance. The game was developed by a group of friends in Italy in 2002, and despite setbacks, it has now found its way to players. The story of Kien’s long journey to release raises interesting questions about the impact of nostalgia on the gaming industry and the perseverance of indie developers. What other games with long development cycles do you think are worth the wait?
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