EA has announced the addition of 23 patents to their accessibility patent pledge, demonstrating their commitment to making gaming more inclusive. These patents cover technologies for speech recognition and personalized speech generation to improve the gameplay experience for players with speech disabilities. Additionally, they have released an open-source IRIS Unreal Engine plugin to detect photosensitivity moments in games. How important do you think it is for gaming companies to prioritize accessibility in their technology and game design?
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