DragonRuby 6, a game development toolkit powered by the Ruby language, is now available for free until October 10th. With features like zero dependency install, indie focus, and cross-platform compatibility, DragonRuby aims to empower game developers with intuitive APIs and fast, lean performance. What are your thoughts on using a lightweight, indie-focused tool like DragonRuby for game development? Do you think it could revolutionize the way indie developers create and publish games?
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