The Drag[en]gine Game Engine 1.22 release introduces bug fixes, stability improvements, and new features like unsigned integer and string support. The engine’s license has been changed to MIT for increased developer confidence. Additionally, the Visual Studio Code DragonScript Extension 2.0.0 offers full language server support. This update solidifies Visual Studio Code as the official IDE for Drag[en]gine game development. How do these enhancements in the Drag[en]gine Game Engine and Visual Studio Code extension impact the game development community, and what potential opportunities or challenges could arise from these changes?
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