When starting out in game development, it’s important to choose a game engine that is simple yet comprehensive, with plenty of tutorials and resources. Microsoft’s MakeCode Arcade and GDevelop are great options for beginners, offering a user-friendly experience with quick results. These engines provide a solid foundation that can be easily transferred to more complex engines like Unity or Unreal. Have you considered starting with a simpler game engine before moving on to more advanced options? What are your thoughts on this approach to learning game development?
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