Zephyr3d is an open source 3D rendering framework for browsers that supports WebGL and WebGPU. It consists of Device API for low-level abstraction and Scene API for high-level rendering. Version 0.4.0 includes performance optimizations and new features like PBR rendering and clustered lighting. What do you think about the potential of WebGPU in revolutionizing browser-based 3D graphics rendering?
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zephyr3d v0.4.0 Released – 3D rendering framework for WebGL & WebGPU
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