Galvanic Games founder Patrick Morgan announced the studio’s closure due to insufficient sales of their most recent project, Wizard with a Gun. Despite the team’s achievements and talent, the financial challenges were too great to overcome. The developer’s legacy includes titles like The Rust Belt and Rapture Rejects, with Morgan expressing gratitude for his colleagues and encouraging them to find new opportunities. This news raises questions about the challenges faced by independent game developers and the unpredictable nature of the industry. What lessons can be learned from Galvanic Games’ story, and how can the gaming community support smaller studios in the future?
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