At Summer Game Fest 2025, the cosmic sci-fi game Ambrosia Sky captivated audiences with its unique premise: players tackle alien mold and buried mysteries of a lost colony. Developed by industry veterans from companies like Bethesda and Ubisoft, the game diverges from traditional norms, showcasing a fresh approach to storytelling and gameplay. In a recent Game Developer Podcast episode, studio head Joel Burgess and narrative director Kaitlin Tremblay discussed their ambitious goal of pushing science fiction’s boundaries while navigating the complexities of creative expectations within a seasoned team.
What innovative storytelling techniques do you think could further enrich Ambrosia Sky’s gameplay experience, especially in exploring themes of life, death, and exploration?
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