W4 Games, formed by key Godot developers, has just launched their second product, W4 Cloud, a multiplayer stack for the Godot game engine. This free and open-source project offers features such as player authentication, matchmaking, and auto-scaling game servers. How do you think W4 Cloud will impact the game development community using the Godot engine? What are your thoughts on the potential of commercial ecosystems built around open-source software like Godot?
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