Summary: Sandsoft has revised its restructuring plans, announcing 21 layoffs instead of the initially reported 65, as it downsizes its offices in Barcelona and Riyadh but does not fully shut them down. The layoffs will primarily affect employees in internal game development, as the company shifts its focus to the publishing sector, which it sees as a key area for long-term growth. Despite the changes, the company’s global publishing teams remain intact, and Sandsoft emphasizes this strategic move is not a reflection of the talent or quality within its studios.
Discussion Point: Given Sandsoft’s pivot to prioritize publishing over development, what strategies could mobile game publishers adopt to ensure they remain competitive and innovative in an ever-evolving market?