The Spartan Game Engine is a continually evolving, cross-platform C++ engine that began as a solo project aimed at entering the gaming industry. It boasts advanced rendering features, including a cutting-edge Vulkan renderer and real-time global illumination, alongside robust general capabilities like universal input support and comprehensive physics. With its ongoing updates and community-driven development, Spartan presents a compelling option for both novice and experienced game developers.
Given the rapid advancements in gaming technology, how do you think engines like Spartan could shape the future of indie game development?
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