MIDiA’s Global Games Forecast report predicts that the era of double-digit growth in the gaming industry is over. The report forecasts flat growth for the industry until 2031, highlighting the impact of upcoming releases like GTA VI and the Switch 2. However, the report also warns that live-service games and subscription services may not be as profitable as previously thought, leading to potential challenges for developers in capturing gamer attention.
This raises the question of whether the gaming industry needs to shift its focus from live-service games to single-player premium titles to sustain itself. How can developers innovate and adapt to changing trends in the industry to ensure continued success and growth?
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