In this game, players are trying to get their payloads onto rockets and into orbit by investing wisely in cargo and fuel. Each turn, players roll dice to determine their actions, such as loading cargo, fueling rockets, or launching them for rewards. The game ends when the rocket deck runs out, and players score points based on their achievements.
Have you ever played a game that incorporates dice placement and resource management in a space exploration theme? What are your thoughts on merging different game mechanics to create a unique gameplay experience?
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