Gears of War: E-Day will feature ray-traced lighting, shadows, and reflections on PC, making it a visually stunning experience. The game is a prequel story to the series, showcasing events leading up to the other games. With the use of Unreal Engine 5 and potential requirements for high-end graphics cards, players may need to consider their setup for the best visual quality. Microsoft is banking on this release to be a hit for its first-party lineup. How do you think the inclusion of ray tracing will impact the overall gaming experience in Gears of War: E-Day?
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