The Clockwork Game Design Podcast, hosted by Ryan Rigney, features a conversation with his old friend about their game collaboration and his current work in communication and marketing for popular games. Rigney’s current company, Odyssey Interactive, is considering making a new game called Byte Breakers. Game developers should check out his blog at pushtotalk.gg for insights. What do you think about the evolution of game design and marketing in the industry, and how has it impacted your own gaming experiences?
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