Guangyun “Guangguang” Chen, creative director of Marvel Rivals, has stated that despite player requests, there are no current plans to implement a role queue system in the game. While some may desire a more balanced matchmaking experience, Chen emphasizes the importance of allowing players to freely choose their favorite Marvel superheroes and explore different team compositions. This decision highlights a unique approach to game design that prioritizes player creativity and diversity. It raises the question of whether strict role requirements are necessary for a game’s competitive experience, or if allowing for more flexibility in team compositions can enhance the overall gameplay.
Read the Full Article
Subscribe to Updates
Get the latest creative news from FooBar about art, design and business.
Related Posts
Add A Comment