Godot has released its fourth development version of the 4.5 cycle, following previous updates this year. This release introduces significant features like improved C# support for web platforms, embedded window support on MacOS, and enhanced 3D physics capabilities. Excitingly, a new asset bundle called Godot StarNova is available with a discount using the code SN40.
What implications do you think these advancements in Godot 4.5 could have on the future of cross-platform game development, especially regarding the integration of C# on web platforms?
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