The ezEngine is an open-source game engine designed for complex projects with efficient functionality and scripting options. It caters to those looking to build their own technology and learn about game engine development. However, it may not be suitable for those seeking a feature-rich, commercial-grade engine like Unreal or Unity. What are the pros and cons of using an open-source game engine like the ezEngine compared to a commercial one? How important is it to have the flexibility to build and customize your own technology in game development?
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