CD Projekt Red clarified that the footage of The Witcher 4 shown at the State of Unreal 2025 was not actual gameplay but rather a "technological showcase" using Unreal Engine 5, highlighting innovations like Unreal Animated Framework and Nanite Foliage. Their partnership with Epic Games aims to redefine open-world game design, shifting away from their proprietary RedEngine for the first time since The Witcher 2.
As they celebrate this milestone, CDPR co-CEO Michał Nowakowski emphasizes their commitment to pushing the boundaries of interactive storytelling and technology in gaming.
Discussion Prompt: With the transition to Unreal Engine 5, how do you think this will impact the narrative and design choices in The Witcher 4 compared to its predecessors?