EA has unveiled a trailer for Battlefield 6, revealing a surprising twist: the game will utilize the Godot engine for its user-generated content (UGC) level editor in the new Portal game mode, alongside the established Frostbite engine for the main game. This revamped Portal mode empowers players to create unique experiences with a streamlined toolset. Vince Zampella, Executive Vice President, expressed enthusiasm for the game’s intense combat set to launch on October 10.
Could the integration of Godot for user-generated content signal a shift in how major studios approach community engagement and creativity in gaming?
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