A debate among Kotaku staffers highlighted the difficulty in defining what makes a game an RPG, with disagreements over titles like Elden Ring and Bloodborne. Some believe RPGs must include elements like character customization, narrative choices, and stat management, while others argue that the genre classification is becoming increasingly vague in the modern gaming landscape. Ultimately, the discussion raises the question of whether genre labels truly matter in defining a game’s experience and appeal. What do you think makes a game an RPG, and do genre classifications impact how you approach and enjoy games?
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