Bossa Games has implemented layoffs to “scale back” their team following the release of Lost Skies. This decision was made due to the challenges faced in the games industry, including lack of attention for AA and indie games. The studio plans to focus on Lost Skies and future game ideas with smaller teams. It raises the question of how smaller game studios can survive and thrive in a market dominated by AAA titles and increasing operational costs. What strategies can be adopted to ensure the sustainability and success of smaller studios in the ever-evolving games industry?
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