Aheartfulofgames, the Spanish studio behind Teenage Mutant Ninja Turtles: Mutants Unleashed, is facing imminent closure as its parent company, Outright Games, plans to make all 28 employees redundant. Despite delivering a successful game and initiating new projects, Aheartfulofgames cited a lack of communication and an apparent shift in Outright’s focus to cheaper, quicker project execution as factors leading to this decision. Outright has begun a formal consultation process while acknowledging the difficult nature of the situation.
Is the gaming industry prioritizing short-term cost savings over long-term creative investment and employee welfare? How can studios advocate for themselves in such a volatile market?





