SFML has released version 3 after over a decade since the previous version, with the highlight feature being the migration to C++ 17. This update includes improvements in event handling, code coverage, and the replacement of OpenAL with miniaudio. The community has played a significant role in the development of SFML 3, with over 1,100 commits and 41 new contributors.
What do you think about the shift to C++ 17 in SFML 3 and how it may affect the development process for users of the library?
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