Nintendo has announced that a recent hacking incident, which allegedly compromised its servers, did not result in the theft of development or business information. The company confirmed the breach was limited to website data and emphasized that no personal information was leaked. This comes amidst ongoing concerns over a previous breach at developer Game Freak, which revealed sensitive data, including future project plans and employee information.
Given the increasing frequency of cyberattacks in the gaming industry, what measures should companies like Nintendo and Game Freak implement to better protect their sensitive information and restore consumer trust?
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