Game developer Miziziziz has open-sourced the code for several of his games built with the Godot engine under the MIT license. This repository showcases features like drop shadows, procedural animations, NPC vision, and more to help fellow developers. Check out the MizGodotTools GitHub repository for resources and examples!
Given the increasing popularity of open-source game development, how do you think sharing source code impacts collaboration and innovation within the gaming community?
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