The success of China’s first major triple-A title, Black Myth: Wukong, has put Chinese developers on the map for high-quality, premium games. This success has reignited interest and investment in the domestic gaming sector, with a focus on larger budgets and ambitious titles that can compete internationally. It has also highlighted China’s cost advantage in game development, with a large pool of talented and affordable engineers. With the industry recovering from regulatory challenges and global competition, what impact do you think these developments will have on the future of the Chinese gaming industry and its position in the global market?
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