LÖVR is a 3D Lua game and VR development framework inspired by LÖVE, offering cross-platform support, beginner-friendly design, fast performance, and a range of features like asset import and spatialized audio. Its efficient vector library and rigid body physics make it a top choice for creating 3D games. Have you ever used a Lua-based framework for game development, and if so, what was your experience like compared to other tools?
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