The third development release of Godot 4.5 is now available, building on the previous dev versions with exciting new features, including screen reader support, enhanced script backtracing, and inspector improvements. While not yet suitable for production use, this release showcases ongoing enhancements and has introduced the Godot StarNova Bundle for a limited-time discount.
As game development evolves, how do you think accessibility features like screen reader support will influence the design and inclusivity of future games?
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