Godot 4.4 is a highly anticipated release packed with new features such as the ability to pin favourites in the Inspector, jolt physics, and support for running the editor in VR on Oculus devices. With all these improvements, Godot 4.4 may be considered the best release yet. It’s exciting to see how these new features will enhance game development experiences for both beginners and seasoned developers. What are your thoughts on the new features in Godot 4.4? How do you think they will impact game development projects going forward?
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