A new indie publisher named Artex has launched in Frankfurt, Germany, emerging from the legacy of an earlier developer known for titles like Ankh: The Tales of Mystery. Co-founded by Jan Klose, it aims to nurture young studios during their startup phase, emphasizing fair business practices and creative potential. Their inaugural projects, including a console version of RPG Cralon, will debut at Gamescom, showcasing partnerships with various indie teams.
Given the prominence of established players in the gaming industry, how might Artex’s approach to supporting indie studios reshape the landscape for emerging game developers?




