Summary
In the latest edition of PocketGamer.biz, key developments in mobile gaming include LocalThunk’s decision to delay an upcoming update for Balatro to avoid crunch and prioritize mental health. The solo developer aims for a sustainable work pace, emphasizing the potential long-term benefits of such delays for both developers and players. Meanwhile, Monster Hunter Now celebrates its second anniversary, boasting $271 million in player spending, reflecting a strong engagement with its player base and regular updates that include new monsters.
Discussion Prompt
How can the gaming industry strike a balance between meeting players’ expectations for timely updates and ensuring developers maintain a healthy work-life balance? What practices could become standard to support this?





