The Minecraft Movie had a successful opening day, raking in $58 million in the U.S. and $110 million globally. This is a positive turn for Microsoft’s game-related Hollywood ventures, especially considering the disappointing results of other projects like the Halo series. Despite mixed reviews, the movie has attracted the loyal Minecraft fanbase. It will be interesting to see how Microsoft capitalizes on this success and whether they will continue to invest in gaming-related film projects. What are your thoughts on video game adaptations into movies and their potential for success in the film industry?
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A Minecraft Movie hits $110M global opening day and it’s headed higher
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